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CRAFTSMAN+

3D Generalist [Contract]

Posted Yesterday
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Remote
Hiring Remotely in USA
Mid level
Easy Apply
Remote
Hiring Remotely in USA
Mid level
Animate characters, props, environments, and cameras for real-time and cinematic experiences in Unreal Engine. Build sequences with Sequencer and Control Rig, create expressive character performance, optimize assets for real-time, collaborate across teams, iterate on feedback, and maintain production-ready organized files.
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About Us

CRAFTSMAN+ is breaking the mold and redefining how creativity happens. We are a global team of creators and technologists building tools that help brands and teams produce world-class creative faster, smarter, and at scale.

Recognized by Inc. 5000 and Deloitte Fast 500 as one of the fastest-growing companies in the U.S., CRAFTSMAN+ sits at the intersection of creativity and technology. Alongside our SaaS platform, we deliver high-impact creative experiences across interactive, real-time, and cinematic formats for some of the world’s most iconic brands.

The Role

We are looking for a freelance 3D Generalist Animator with a strong foundation in both character animation and cinematic animation. This project is animation-forward and Unreal Engine–centric. You will be responsible for bringing characters, environments, and stories to life through motion, performance, and pacing in real-time and cinematic experiences.

You should be comfortable animating characters, cameras, and sequences, while also contributing as a generalist when needed. If animation is your strength and Unreal Engine is your playground, this role is for you.

What You’ll Do
  • Animate characters, props, environments, and cameras for real-time and cinematic experiences
  • Build cinematic sequences using Unreal Engine tools like Sequencer and Control Rig
  • Create expressive, believable character animation with strong fundamentals and performance
  • Animate camera moves and cinematic beats that support storytelling and flow
  • Use Cinema 4D for animation, layout, motion, or previs, and integrate work into Unreal Engine
  • Collaborate with creative, technical, and production teams to bring concepts to life
  • Iterate quickly based on feedback while maintaining quality and consistency
  • Optimize animated assets and sequences for real-time performance
  • Keep files clean, organized, and production-ready
What We’re Looking For
  • 3+ years of professional experience as a 3D Generalist or Animator
  • Strong experience animating in Unreal Engine
  • Demonstrated ability to animate both characters and cinematic sequences
  • Proficiency in Cinema 4D or a comparable DCC tool
  • Solid understanding of animation fundamentals including timing, weight, posing, and performance
  • Experience animating cameras and working with sequenced timelines
  • Comfort working within real-time constraints and performance budgets
  • A portfolio or reel that clearly shows character and cinematic animation work
Nice to Have
  • Experience with Control Rig, animation blueprints, or mocap cleanup
  • Background in games, virtual production, interactive media, or real-time brand experiences
  • Familiarity with tools like Photoshop or After Effects
CM+ Values
  • Customer First
  • Seize Your Potential
  • Lead by Doing
  • Own It
  • Win Together
Why You’ll Love It Here
  • Work at the intersection of creativity and cutting-edge real-time technology
  • Collaborate with a global team of artists, producers, and storytellers
  • Build work that pushes what real-time and cinematic experiences can be
  • High ownership, fast iteration, and room to make a real impact
Compensation

This is a freelance, project-based engagement. Compensation is structured per project or milestone and will be discussed during the interview process. Rates are determined based on scope, deliverables, timeline, experience, and location.

Top Skills

Unreal Engine,Sequencer,Control Rig,Cinema 4D,Animation Blueprints,Photoshop,After Effects

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