Provides technical leadership for display graphics and platform services software. Responsibilities include architecture, design, embedded C++ implementation, graphics performance optimization, integration and field-issue investigation, testing, design reviews, technical decision-making, stakeholder collaboration, and mentoring junior engineers. The role supports mission-critical programs and may involve firmware, driver, multithreading, and multicore development.
This role involves technical leadership in the Display Graphics application software/Display Platform Services area for the creation and integration of functionality and features for Anthem.
- The role is required to develop software architecture, design and implementation in line with FCI development and Lean/Agile program execution.
- New technology development through application development, graphics trade-off analysis, GPU/CPU/Memory performance/optimization initiatives.
- Provide investigation support for integration/field issues. Participates in design reviews and technical decision making.
- Mentor the junior members in the team and be seen as a problem solver.
- Collaborates/ actively networks with stakeholders for new technologies/ideas incubation/information.
- B.E / B. Tech / M.E / M. Tech in Electric/Electronics/Computers/Aerospace Engineering
- 6+ years of experience working various application areas supporting mission critical functions/programs.
- SW architecture design and embedded C++ coding
- Object oriented development experience
- Understanding of the software development lifecycle (DO-178C preferred)
- Creating test cases for software based upon use cases derived from the system and software requirements
- Object oriented development experience
- Firmware & driver development experience preferred.
Multithreading/Multicore processing preferred
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