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Rushdown Studios

General Interest - Backend Engineer

Reposted 22 Days Ago
In-Office or Remote
Hiring Remotely in Saratoga Springs, NY
90K-135K Annually
Mid level
In-Office or Remote
Hiring Remotely in Saratoga Springs, NY
90K-135K Annually
Mid level
The Backend Engineer will prototype online game features, develop services, support live features, and collaborate on technical feedback and iterations with designers.
The summary above was generated by AI
About the Studio
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. 


About the Role
Please note that this role is posted in anticipation of future hiring needs! Our team will be actively reviewing applications, but we will only reach out if we feel that your expertise and experience may align with an upcoming opportunity.

We’re always on the lookout for new team members at Rushdown, so we’d love to hear from you if you’re a skilled Backend Engineer interested in being considered for future openings! Although our technical needs tend to vary between projects, the job responsibilities and requirements outlined below reflect some of the work that we encounter most frequently in this discipline.

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CA, CT, GA, KS, MA, MD, MI, OH, NC, PA, TX, WI).

Responsibilities

  • Prototype and build online game features and concepts in the backend.
  • Develop new services and author software design documents.
  • General support for live features and releases.
  • Work closely with our partners and take / provide technical feedback.
  • Contribute to a healthy technical culture that encourages engineers to learn and grow.
  • Partner with designers to iterate on features and optimize for a smoother player experience.

Requirements

  • Three (3) years of professional experience using C#/.NET, Golang, Rust, Java, or Kotlin.
  • Ability to dive into Unreal, Unity, or another game engine to complete a task.
  • Willingness to selflessly put player experiences first — before even your own code and ego.
  • Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP).
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Proficiency with C++.
  • Experience working in the games industry.
  • Familiarity with game server scaling and orchestration frameworks.
  • Experience with PlayFab, Epic Online Services, or other popular backend game services.
  • Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs).

Benefits

  • Compensation: $90,000-135,000/year. Please note that because this is a "general interest" posting for future hiring needs, final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, broader skill set, and the position for which you are eventually considered. The Hiring Team will confirm the pay range as part of your interview process.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.

Top Skills

.Net
AWS
Azure
C#
C++
GCP
Go
Java
Kotlin
Rust
Unity
Unreal

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