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Bungie

Senior UX Designer (CONTRACT)

Posted 7 Days Ago
Remote
Hiring Remotely in United States
67-81 Annually
Senior level
Remote
Hiring Remotely in United States
67-81 Annually
Senior level
Design player interactions for Destiny 2, translating complex goals into clear UX solutions. Conduct interviews, create flows, prototypes, mockups, and playtests to validate experiences. Collaborate with cross-functional teams, establish UX strategies and design guidelines, and develop scalable interaction patterns from concept through completion.
The summary above was generated by AI

Title: Interaction Designer (Contract)


Bungie is seeking an Interaction Designer to delight millions by designing amazing player interactions within Marathon. You’ll be responsible for producing UX design work on a cross functional team, evolving problems that are complex and ambiguous into clear actionable design solutions. You'll work from concept to completion by collaborating closely with other designers to achieve your goals.


Responsibilities

  • Convert goals and requirements into viable solutions that follow and complement our UX strategy and design principles.
  • Utilize appropriate UX design methodologies to communicate and validate the player experience: player interviews, flow diagrams, playtesting, high-fidelity mockups, and prototypes.
  • Establish and document strategies, guidelines, and patterns.

Required Skills

  • Effective collaborator: You know how to move a design forward with your team and in discussions with stakeholders using proven collaboration methods.
  • User-centered designer: You are a committed believer in putting player needs at the center of the development process. You know how to incorporate both qualitative and quantitative insights into your design process.
  • Visual communicator: You have comprehensive knowledge of graphic design fundamentals like layout, color theory and typography.
  • Process and team driven: You can break experiences down with a team to ship value to our players. You embrace that an effective user experience needs feedback and iteration to achieve.
  • Systematic thinker: Your design process considers moderate-to-large scale solutions that are sustainable over time.
  • Experience working on a cross-functional product team.
  • A portfolio with UX projects.

Nice-to-Have Skills

  • Degree in Human-Computer Interaction, User Experience, Cognitive Science or equivalent.
  • Experience in games across multiple platforms.
  • Ability to use design software (Figma, Adobe Suite, etc.) to convey designs.
  • Experience with player onboarding systems.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below, this is an hourly rate.
$67.69—$81.44 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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