Mob Entertainment

HQ
Saint Louis
147 Total Employees
Year Founded: 2015

Teams at Mob Entertainment

3 Days AgoSaved
Remote
United States
Digital Media • News + Entertainment
Designs and builds realistic interactive props, weapons, environments, and architectural assets for first-person horror gameplay. Owns the full asset pipeline from blockout and high-poly modeling through texturing, optimization, and Unreal Engine integration. Collaborates with designers, artists, animators, lighting, materials, level design, and technical art teams to ensure visual quality and gameplay functionality. Contributes to mood-driven worldbuilding, modular asset kits, polish passes, and maintaining the franchise’s horror aesthetic.
12 Days AgoSaved
Remote
United States
Digital Media • News + Entertainment
Design and implement immersive in-game UI/UX for a horror game, including player flows, wireframes, prototypes, HUDs, inventories, menus, icons, style guides, and visual assets. Ensure usability, accessibility, readability, responsiveness, and visual consistency. Collaborate with game and technical designers, support implementation in Unreal Engine UMG, and contribute motion design and UI animation.
15 Days AgoSaved
Remote
United States
Digital Media • News + Entertainment
Create visual development for a horror game franchise across characters, creatures, environments, props, gameplay elements, and cinematic key art. Develop mood paintings, lighting studies, color scripts, and production-ready design documentation while collaborating with creative, narrative, design, animation, VFX, and outsourcing teams. Rapidly iterate from feedback, maintain visual cohesion, balance artistic ambition with production needs, and mentor junior artists.