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Northrop Grumman

Principal Software Engineer

Posted 18 Days Ago
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In-Office
Rolling Meadows, IL, USA
109K-163K Annually
Senior level
In-Office
Rolling Meadows, IL, USA
109K-163K Annually
Senior level
Designs, implements, integrates, and architects Unreal Engine technology for high-fidelity scene simulation, virtual hardware, and embedded software test automation. Develops mission-critical software using C++ and scripting languages, with applications in computer graphics, scientific visualization, image processing, and video game engines. Collaborates in an Agile environment using automated testing, continuous integration, and version control. Requires U.S. citizenship and an interim Secret clearance before starting, with eligibility to obtain and maintain a DoD Secret clearance.
The summary above was generated by AI
RELOCATION ASSISTANCE: Relocation assistance may be available

CLEARANCE REQUIRED FOR START: Yes

CLEARANCE TYPE: Secret

TRAVEL: Yes, 10% of the TimeDescription

At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work — and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.

The Software Platform Solutions (SPS) SceneGen (Scene Generation) team within the Northrop Grumman Mission Systems pushes the boundaries of innovation, redefines engineering capabilities, and drives advances in various sciences. Our team is chartered with providing high fidelity virtual hardware and test automation capabilities to our customers to enable testing of embedded software without real hardware. Come be a part of our mission!

The SPS SceneGen team seeks a talented Software Engineer with an interest in video game engines, scientific visualization, image processing and/or tools development to join our growing team in Rolling Meadows, IL. As a Principal Software Engineer, you will join our diverse team and be responsible for architecture, design, implementation, and integration of game engine technology to simulate radio-metrically correct scenes for our mission critical sensors and algorithm development. You will be working with a highly innovative and fast paced team.

  

Basic Qualifications for Principal Software Engineer:

  • Bachelor’s degree in Computer Science, Computer Engineering, or similar engineering discipline with a minimum of 5 years of engineering experience, or a Master’s degree in Computer Science, Computer Engineering or similar engineering discipline with a minimum of 3 years of engineering experience or in lieu of degree an additional 4 years of engineering experience.
  • Experience with Unreal Engine, Unreal Editor, and Unreal Blueprints
  • Experience with C++ or similar language using object-oriented development
  • Experience with scripting languages (Python, Bash, Batch, etc)
  • Experience with software engineering
  • Familiarity with computer graphics principles
  • Familiarity with automated testing and continuous integration frameworks
  • Familiarity with version control systems (GitHub, Bitbucket, ClearCase) and Agile software planning tools (Rally, Jira, etc)
  • US Citizenship
  • Interim secret clearance prior to start. Once started, must have the ability to obtain and maintain DoD secret clearance.

Preferred Qualifications:

  • Experience with game engines, scientific visualization, or image processing
  • Software architecture skills (design patterns, objected oriented design)
  • Experience with general purpose GPU (gpGPU) development
  • Experience with CUDA development
  • Experience with video game engine development
  • Experience with video game development
  • Experience with physics engines
  • Familiarity with camera systems and optics

Primary Level Salary Range: $108,800.00 - $163,200.00

The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.

Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.

The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.

Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit http://www.northropgrumman.com/EEO. U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.

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